﻿capital = 277

oob = "MEX_1936"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "MEX_1936_naval_mtg"
}

# Starting tech
set_technology = {
	infantry_weapons = 1
	gw_artillery = 1
	interwar_antiair = 1
	gwtank = 1
	early_fighter = 1
	early_bomber = 1
	CAS1 = 1
	fuel_silos = 1
	fuel_refining = 1
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_naval_mines = 1
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_submarine = 1
		basic_battery = 1
		nrm_early_antiair = 1
		basic_torpedo = 1
		coastal_defense_ships = 1
		early_engine = 1
	}
}

set_country_flag = monroe_doctrine

set_convoys = 45
set_stability = 0.2
set_war_support = 0.1

if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	add_ideas = {
		MEX_callistas
		MEX_church_power_2
		MEX_oil_concessions
		MEX_politicised_army
		MEX_cedillo_tension_2
	}
}

set_politics = {
	ruling_party = neutrality
	last_election = "1934.7.1"
	election_frequency = 72
	elections_allowed = yes
}
set_popularities = {
	democratic = 18
	fascism = 20
	communism = 9
	neutrality = 53
}

create_country_leader = {
	name = "Lázaro Cárdenas"
	desc = "POLITICS_LAZARO_CARDENAS_DESC"
	picture = "Portrait_Mexico_Lazaro_Cardenas.dds"
	expire = "1965.1.1"
	ideology = moderatism
	traits = {
		#
	}
}

create_country_leader = {
	name = "Salvador Abascal"
	desc = "POLITICS_SALVADOR_ABASCAL_DESC"
	picture = "GFX_Portrait_MEX_Salvador_Abascal"
	expire = "1965.1.1"
	ideology = falangism
	traits = {
		fascist_militia_leader
	}
}

create_country_leader = { # Exiled until 1935 following a rebellion attempt, allowed back in by Cardenas and joined the cabinet of Avila
	name = "Adolfo de la Huerta"
	desc = "POLITICS_ADOLFO_DE_LA_HUERTA_DESC"
	picture = "GFX_Portrait_MEX_Adolfo_de_la_Huerta"
	expire = "1965.1.1"
	ideology = conservatism
	traits = {
		#
	}
}

create_country_leader = { # Stalinist, took over after assassination of Trotsky. 1940-1959
	name = "Dionisio Encina"
	desc = "POLITICS_DIONISIO_ENCINA_DESC"
	picture = "GFX_Portrait_MEX_Dionisio_Encina"
	expire = "1965.1.1"
	ideology = stalinism
	traits = {
		staunch_stalinist
	}
}

create_country_leader = { # Trotskyist, led the PCM 1929-1940
	name = "Hernán Laborde"
	desc = "POLITICS_HERNAN_LABORDE_DESC"
	picture = "GFX_Portrait_MEX_Hernan_Laborde"
	expire = "1965.1.1"
	ideology = leninism
	traits = {
		devoted_trotskyist
	}
}

create_field_marshal = {
	name = "Lázaro Cárdenas"
	id = 712
	picture = "Portrait_Mexico_Lazaro_Cardenas.dds"
	traits = { politically_connected }
	skill = 3
	attack_skill = 3
	defense_skill = 3
	planning_skill = 3
	logistics_skill = 3
}

create_corps_commander = {
	name = "Heliodoro Charis"
	id = 700
	gfx = "GFX_portrait_mex_heliodoro_charis"
	traits = { infantry_officer } # Veteran of many assaults
	skill = 3
    attack_skill = 4
    defense_skill = 2
    planning_skill = 2
    logistics_skill = 2
}

create_corps_commander = {
	name = "Luis Farell"
	id = 701
	gfx = "GFX_portrait_mex_luis_farell"
	traits = { war_hero } # Personally piloted missions against rebels etc
	skill = 3
    attack_skill = 4
    defense_skill = 1
    planning_skill = 2
    logistics_skill = 3
}

create_corps_commander = {
	name = "Gildardo Magaña"
	id = 702
	gfx = "GFX_portrait_mex_gildardo_magana"
	traits = { media_personality } # Headed some political organisations like trade unions
	skill = 3
    attack_skill = 2
    defense_skill = 2
    planning_skill = 3
    logistics_skill = 3
}

create_corps_commander = {
	name = "Manuel Pérez Treviño"
	id = 703
	gfx = "GFX_portrait_mex_manuel_perez_trevino"
	traits = { career_officer } # Pre-Revolutionary officer training
	skill = 3
    attack_skill = 2
    defense_skill = 3
    planning_skill = 2
    logistics_skill = 3
}

create_corps_commander = {
	name = "Abelardo L. Rodríguez"
	id = 704
	gfx = "GFX_portrait_mex_abelardo_rodriguez"
	traits = { politically_connected } # President prior to Cardenas
	skill = 3
    attack_skill = 3
    defense_skill = 2
    planning_skill = 3
    logistics_skill = 2
}

create_corps_commander = {
	name = "Manuel Ávila Camacho"
	id = 705
	gfx = "GFX_portrait_mex_avila_military"
	traits = { politically_connected } # Future president
	skill = 3
    attack_skill = 2
    defense_skill = 2
    planning_skill = 3
    logistics_skill = 3
}

create_navy_leader = {
	name = "Othón P. Blanco Núñez de Cáceres"
	id = 706
	gfx = "GFX_portrait_mex_othon_blanco"
	traits = { old_guard_navy }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	maneuvering_skill = 2
	coordination_skill = 3
}

create_navy_leader = {
	name = "Heriberto Jara Corona"
	id = 707
	gfx = "GFX_portrait_mex_heriberto_corona"
	traits = { navy_media_personality }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	maneuvering_skill = 1
	coordination_skill = 1
}


### VARIANTS ###
# 1936 Start #
if = {
	limit = { has_dlc = "Man the Guns" }
	# Destroyers #
	create_equipment_variant = {
		name = "Nicolás Bravo Class"			
		type = nrm_ship_hull_destroyer_1
		name_group = MEX_DD_HISTORICAL
		role_icon_index = 8
		parent_version = 0
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S0_005
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x3
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_1
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = empty
			custom_slot_2 = empty
			custom_slot_3 = empty
			custom_slot_4 = empty
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Durango Class"			# represents both Guanajuato and Durango classes (gunboats)
		type = nrm_ship_hull_destroyer_1
		name_group = MEX_DD_HISTORICAL
		role_icon_index = 8
		parent_version = 0
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_010
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x3
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_2
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = empty
			custom_slot_2 = empty
			custom_slot_3 = empty
			custom_slot_4 = empty
			custom_slot_5 = nrm_support_destroyer_AA_1
			custom_slot_6 = empty
		}
	}
	create_equipment_variant = {
		name = "Anahuac Class"			
		type = nrm_ship_hull_cruiser_coastal
		name_group = MEX_BB_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_cruiser_0
			fixed_ship_engine_slot = nrm_cruiser_engine_S0_005
			fixed_ship_armor_layout_slot = nrm_armour_layout_1
			fixed_ship_armor_slot = nrm_cruiser_armour_06_1
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_cruiser_0
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_cruiser_battery_8_1_x04
			fixed_ship_tertiary_slot = nrm_cruiser_tertiary_HA_5_1_x04
			custom_slot_1 = empty
			custom_slot_2 = empty
			custom_slot_3 = empty
			custom_slot_4 = empty
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
	}
}
